Privacy & your data
Data used by the VERBLITH introduction website and The First Echo shared pixel world. The game is a closed beta for invited players.
Supabase holds your account. Game servers hold prompts, recorded results, and your notebook. Prompts submitted to the world are sent to AI providers (OpenAI and Anthropic) for interpretation. Other players see world traces, but the game does not show them your original prompt text or private notes.
01 — Scope and operator
Yokmue Studio operates the introduction website at www.verblith.com and the game at verblith.com. Contact hello@verblith.com about your data. The introduction website is publicly readable; the game is a closed beta for invited players. A Google account does not guarantee entry.
This policy describes the current version. Support through Ko-fi takes place on an external service and is also subject to Ko-fi’s policies and those of the payment provider you choose.
02 — Signing in with Google
Google and Supabase process your account identifier, email, name, and basic profile information supplied by Google to create or find your account, authenticate your session, display your name and email, and protect the account. Supabase stores your account record.
The game uses your account identifier to associate your prompts, hourly allowance, and server notebook with you. History visible to other players uses an in-game player identifier instead of your Google name and email.
Sign-in does not request Gmail, Google Drive, or contacts access. The game does not fetch your Google profile image, although session metadata returned by the service may contain its URL. The system does not attach your Google name, email, or account tokens to game AI requests.
03 — Prompts, the shared world, and AI
When you submit a prompt, the game server stores its text, account and request identifiers, timestamps, queue status, interpretation context, and reading in Cloudflare D1. Once the result is recorded, it stores the event, its sources and relationships, and the start of your one-hour interval. This maintains world history and prevents a repeated request from creating the same result twice.
AI providers, namely OpenAI and Anthropic, receive your prompt and a limited world context, such as signals, variables, and recent events, to help interpret its meaning. The system chooses a provider as appropriate and may have more than one read the same prompt to check reading quality. Those quality readings have no effect on the world.
AI work that tends the world as a whole, such as choosing a shared focus or designing the world’s challenges, uses shared event data, including in-game player identifiers, without original prompt text or notebook notes. Your name, email, and account identifier are not sent to AI providers, and we ask providers not to store responses for later retrieval where that option exists. Each provider may still keep security or operational records under its own policies.
Players with access to the same world see signals, variables, relationships, in-game player identifiers, and recorded results. The game shows original prompt text only to the submitting account and notebook notes only to their owner. World traces may still allow others to infer some of a prompt’s meaning. Avoid submitting unnecessary confidential or personal information.
Saved notebook entries and notes are held on the server and can be retrieved using the same account. Importing a notebook sends its event references and notes to the server to merge with existing entries; it does not create new world history.
04 — Browser data and cookies
Your browser stores language, display, and volume preferences on your device. It may also keep an unconfirmed prompt and its request identifier in the tab session to help recover the original result after a connection problem. Clearing website data does not erase prompts or history already received by the server.
Legacy device-local lab saves are separate and remain in the original browser. Signing in does not transfer them into the shared world. Downloaded backups may contain prompt text or notes. You choose where to keep or share those files and must manage them separately on your device.
The game uses essential cookies to start and maintain sign-in. Production member cookies are restricted to HTTPS and cannot be read directly by page scripts. Sessions may expire or be revoked before a cookie expires. Hosting and authentication services may use additional cookies for access control and security.
Providers may process IP addresses, timestamps, browser information, sign-in events, technical request information, and errors. The application does not install advertising or additional behavioral-analytics tools. If you use a browser assistant, it may read information you make accessible under that service’s policies.
05 — Service providers
Necessary information passes through the following services for their respective purposes and may be processed in countries where they operate. We do not sell personal data. If you email us, we use your message and contact details to handle your request.
- Google and Supabase — identity verification, accounts, sessions, and account security logs
- Cloudflare — hosting the website and game, world data, prompts and notebooks in D1, and operational and security logs
- OpenAI and Anthropic — interpreting prompts and helping tend the world, such as choosing a shared focus and designing challenges, from the data the game provides
- Ko-fi and payment providers — handling the support you choose on an external website; the game does not collect card details through a game form
- Cloudflare Email Routing and Gmail — forwarding and storing messages to hello@verblith.com so the team can handle your request and reply
06 — How long data remains
This version does not automatically delete account records, prompts, queue jobs, recorded results, notebooks, or AI usage records based on their age. Signing out does not erase them. World history connects events with their sources and the contributions of multiple players.
Device data remains according to its storage type until you clear it or the browser removes it. Security logs, backups, and support correspondence may have different retention periods across providers. We do not promise immediate erasure of every copy when you sign out or submit a request.
07 — Manage or request deletion
You can edit notebook notes or remove saved entries. Removing an entry does not erase the source event or its recorded effect on the world. Signing out clears game member cookies in that browser; it does not delete your Supabase account, sign you out of Google, or clear all device data and backup files.
To request access, correction, or deletion of an account and data we control, contact hello@verblith.com from the email associated with your account. Do not send passwords, tokens, or secret keys. We may need to verify your identity before acting.
There is no automatic delete-account button yet. Account and personal-data requests need to be considered separately from shared history linked to other players’ contributions. We will explain what can be done and why any information needs to remain when handling your request. Game history is not treated as an exemption from personal-data rights.
08 — Changes to the service
This page shows its revision date. Changes in data use and new features need an explanation that reflects the system, available for you to review before using them.
Contact the operator
Operated by Yokmue Studio
hello@verblith.comFor questions about the game, your account, or a personal-data request.
Want to join the closed beta? Send us the Google account you will sign in with.Request with Gmail